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Kaillera

Classic arcade and retro netplay

What is Kaillera

1

Overview

Kaillera is a legacy netplay protocol used by emulators like MAME, FinalBurn Alpha/Neo, SNES9x, and others. It connects clients through a central server where users browse open games and join each other.

2

Supported emulators

Many emulators embed Kaillera support: MAME (multiple builds), FinalBurn Alpha/Neo, Gens (Genesis), ZSNES/SNES9x (older builds), NestopiaX (NES), and more. Modern forks and P2P modes exist as well.

Client Setup

3

Download a Kaillera-enabled emulator

For arcade games, download MAME with Kaillera support (e.g. Kawaks or FBA-RR). For SNES, use ZSNES or the old Snes9x 1.43 build with Kaillera. For Genesis, use Gens+ or Fusion.

The most active Kaillera community today uses FinalBurn Neo or older FBA builds for arcade titles.
4

Configure Kaillera in your emulator

In your emulator, open the Kaillera options/netplay settings. Enter your nickname. Optionally set your connection speed (choose LAN for best experience, even over the internet).

5

Connect to a server

Open the Kaillera client panel (usually via Netplay → Kaillera in the menu). Enter a server address from the list (see NetplayFinder's Kaillera page for active servers) or browse the public server list.

6

Create or join a game

Once connected to a server, you'll see a list of open games. Double-click to join, or click "Create game" to host. Select your ROM from the list that appears.

Both players must have identical ROM files. Use a trusted ROM set (e.g. latest FBNeo romset for arcade). Any mismatch will cause desyncs.
7

P2P mode (no server needed)

Newer Kaillera P2P clients allow direct peer-to-peer connections without a central server. Use kaillera-p2p on GitHub — one player hosts and shares their IP/port.

Server Hosting

8

Run your own EmuLinker server

EmuLinker-K is a modern Java-based Kaillera server. Download from GitHub, configure the properties file (port 27888 default), and run. Port forward TCP/UDP 27888 on your router.

TCP/UDP 27888 → [server local IP]
9

Register your server

To make your server discoverable on the public list, submit it to a Kaillera master server list. Check the EmuLinker documentation for the current master server endpoint.

Troubleshooting

10

Server list is empty

The Kaillera master server network is fragmented. Manually add known server addresses. Check the NetplayFinder Kaillera page or community discords for current active servers.

11

Desyncs immediately on start

ROM mismatch is the most common cause. Verify both players' ROM checksums match. In MAME, use the correct full non-merged or split set for your MAME version.

Mixing MAME versions (e.g. MAME 0.213 vs 0.227) will almost always desync because game code changes between versions.
12

Input lag / poor response

Kaillera uses delay-based netplay. Set the input delay ("frames delay") to match your ping: delay = ping_ms / 16. For 60 ms ping, set delay = 4.

13

Getting kicked from servers

Some Kaillera servers have connection speed checks. Set your connection type to "LAN" in the client settings for the best compatibility, even if you're on a broadband connection.

Ready to play?

Find active sessions on NetplayFinder.

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